If the block is continous, then I can use flash (= no RAM allocation). 8KB from wad on some offset, I try to find it in the flash. ![]() Mini-SDK is smaller and should be much easier to do this. So you implemented prizm-specific functions for Windows, but that required many changes to the actual source code.Īctually (after seeing the Cemetech SDK) I thought about implementing prizm functions in Windows and release it as a library that users can simply link the same g3a source code against it to have the Windows executable. It contains small library simulating Prizm functions on PC so I can compile the same sources for both PC & Prizm. The simulator is written by me - it is x86 application, it's main purpose is to debug the application on platform with debugger (windows).
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